Responses

Major suit openers

Partner opens one of a major (1M) and you hold at least three cards in that suit. These are your responses.
  • 1M2M
    6-9
    Notes
    1
  • 1M3M
    10-11
    Notes
    1
  • 1M3NT
    12-14
    Notes
    2
  • 1M2NT
    15+
    Notes
    2
  • 1M4M
    Notes
    3
  • 1Mjump new suit
    Notes
    4

Notes

  1. 1.
    Limit raises, based on playing 5-card majors. Over a single raise, a change of suit rebid from opener is a trial bid asking for help in that suit and looking for game. With minimum points, rebid the first suit at the three level; with maximum points, bid game. Any change of suit after a double raise is a cue bid.
  2. 2.
    Jacoby raises. The rationale behind the lower bid showing more points is to give the partnership more room to explore slam — for example through cue bids.
  3. 3.
    A pre-emptive raise showing a highly distributional hand, not necessarily with many points. Use with care: bidding this vulnerable against non-vulnerable opponents invites a punishing double.
  4. 4.
    A splinter — game force in the major, with a singleton or void in the suit bid. A single jump (e.g. 1♠ – 3♣) promises a club singleton; a double jump (e.g. 1 – 4) promises a diamond void. With a weak hand opener jumps to game; otherwise start cue bidding in other suits.

Key

  • M= Majors
  • m= Minors
  • NT= No Trump
  • s= suit
  • a= another suit
  • l= lower suit
  • x= Double
  • xx= Redouble